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README.md
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To
use
the
generated
files
:
-
Open
Visual
Studio
-
File
->
new
project
->
Visual
C
++
->
Windows
Desktop
->
Dynamic
Link
Library
(
DLL
)
-
Configure
the
name
,
location
etc
in
the
bottom
section
-
Change
top
section
to
target
architecture
(
x86
/
x64
)
first
-
Go
to
Solution
Explorer
,
remove
all
source
files
and
header
files
,
move
the
generated
files
into
the
folder
,
then
right
click
Source
Files
folder
->
Add
->
Add
Existing
Item
...
and
add
all
of
them
-
Right
click
the
DLL
project
(
first
one
under
solution
),
click
properties
-
Go
to
C
/
C
++
->
Precompiled
Headers
->
change
Use
(/
Yu
)
to
Not
Using
Precompiled
Headers
-
Go
to
Linker
->
Input
->
set
Module
Definition
File
to
the
.
def
file
(
If
you
are
doing
32
-
bit
files
,
skip
to
last
step
)
-
Project
->
Build
Customizations
->
check
masm
option
-
Right
click
the
.
asm
file
in
solution
explorer
,
Properties
->
Item
type
->
Microsoft
Macro
Assembler
-
Build
->
Build
Solution
,
then
check
the
directory
for
the
generated
folder
containing
the
binary
Changing
the
proxied
functions
to
include
custom
codes
might
be
a
little
tricky
,
but
its
generally
easier
to
replace
functions
with
known
signatures
directly
instead
of
relying
on
asm
jmps
(
they
also
work
if
you
know
what
you
are
doing
though
).
Of
course
,
if
all
you
need
is
to
trigger
the
codes
and
whatever
happens
next
ain
'
t
of
concern
,
just
write
whatever
inside
the
functions
directly
;)
Note
:
function
that
acts
as
variables
like
`
__p__fmode
`
in
msvcr
might
not
work
,
since
programs
might
directly
access
it
by
dereferencing
.
There
might
be
more
caveats
to
be
ironed
out
,
but
thats
the
only
limit
I
can
find
currently
,
aside
from
the
previously
unsupported
function
mangling
.
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