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+To use the generated files:
+ - Open Visual Studio
+ - File -> new project -> Visual C++ -> Windows Desktop -> Dynamic Link Library (DLL)
+ - Configure the name, location etc in the bottom section
+ - Change top section to target architecture (x86/x64) first
+ - Go to Solution Explorer, remove all source files and header files, move the generated files into the folder, then right click Source Files folder -> Add -> Add Existing Item... and add all of them
+ - Right click the DLL project (first one under solution), click properties
+ - Go to C/C++ -> Precompiled Headers -> change Use(/Yu) to Not Using Precompiled Headers
+ - Go to Linker -> Input -> set Module Definition File to the .def file
+ (If you are doing 32-bit files, skip to last step)
+ - Project -> Build Customizations -> check masm option
+ - Right click the .asm file in solution explorer, Properties -> Item type -> Microsoft Macro Assembler
+
+ - Build -> Build Solution, then check the directory for the generated folder containing the binary
+Changing the proxied functions to include custom codes might be a little tricky, but its generally easier to replace functions with known signatures directly instead of relying on asm jmps (they also work if you know what you are doing though).
+Of course, if all you need is to trigger the codes and whatever happens next ain't of concern, just write whatever inside the functions directly ;)
+
+
+Note: function that acts as variables like `__p__fmode` in msvcr might not work, since programs might directly access it by dereferencing.
+There might be more caveats to be ironed out, but thats the only limit I can find currently, aside from the previously unsupported function mangling.
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